Who I Am
I'm a skilled programmer and versatile sound designer passionate about creating immersive experiences. Proficient in C++ and C#, with expertise honed through implementing gameplay mechanics, computer graphics, and integrating middleware APIs.
My solid sound design, post-production foundation, and my practical experience in audio implementation utilizing middleware tools allow me to better understand the needs of dynamic audio.
I am excited to continue building my knowledge in video game development and audio production. With a solid commitment to crafting unforgettable gameplay experiences for gamers and bringing their visions to life.